Uses of Interface
dev.rono.igniscore.api.event.BlockEvent
Packages that use BlockEvent
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Uses of BlockEvent in dev.rono.igniscore.api.event
Subinterfaces of BlockEvent in dev.rono.igniscore.api.eventModifier and TypeInterfaceDescriptioninterfaceBlock events that include the acting player.interfaceFuse and active-block events backed by aRuntimeBlockInstance.Classes in dev.rono.igniscore.api.event that implement BlockEventModifier and TypeClassDescriptionfinal classFired when an active (fused) block instance is created, typically after ignition.final classFired when a placed custom block is removed from the world.final classFired when a player clicks a placed custom block.final classFired after a block click resolves toCustomBlockAction.OPENor similar custom handling.final classFired after a custom block is registered at a world location.final classFired on each scheduler tick while an active block instance counts down its fuse.final classFired when an active block instance reaches the end of its fuse or is externally triggered.